GST Technologies
UI and UX Training
๐ Full UI/UX Design Syllabus (Beginner to Advanced)
๐น Module 1: Foundations of UI/UX Design
- Topics:
- What is UX (User Experience)?
- What is UI (User Interface)?
- Difference between UI and UX
- History and evolution of UI/UX
- The role of a UI/UX designer
- The UX Design Process (Double Diamond, Design Thinking)
- Agile & Lean UX
- Learning Outcomes:
- Understand the full scope and responsibilities in UI/UX design
- Explain key principles and processes used in product design
- Describe real-world UI/UX roles and workflows
๐น Module 2: User Research & Empathy
- Topics:
- Why user research matters
- Primary vs. secondary research
- User interviews & contextual inquiry
- Surveys & questionnaires
- Affinity mapping
- Empathy mapping
- User personas
- Customer journey maps
- Learning Outcomes:
- Conduct basic user research
- Build accurate personas and journey maps
- Translate research insights into design decisions
- Tools:
- Google Forms, Typeform
- Miro, FigJam
- Dovetail (for research synthesis)
- Project: Interview 3 users and build personas and a journey map
๐น Module 3: Information Architecture (IA)
- Topics:
- Definition and importance of IA
- Navigation types and best practices
- Site mapping
- Card sorting techniques
- User flows vs. task flows
- Content hierarchy and prioritization
- Learning Outcomes:
- Organize digital content logically and intuitively
- Design effective navigation for web/mobile
- Tools:
- FlowMapp, Lucidchart, Miro
- Project: Create a site map and task flow for an e-commerce app
๐น Module 4: Wireframing & Sketching
- Topics:
- Low-fidelity vs. high-fidelity wireframes
- Paper prototyping
- Wireframing tools and techniques
- Common UI patterns (forms, cards, navigation)
- Mobile-first vs. desktop-first approach
- Learning Outcomes:
- Sketch and digitize wireframes
- Apply basic layout structures
- Tools:
- Balsamiq, Figma, Whimsical
- Project: Build wireframes for a 3-screen mobile app
๐น Module 5: Visual Design & UI Principles
- Topics:
- Visual design basics (contrast, alignment, proximity, repetition)
- Grid systems
- Typography and readability
- Color theory and psychology
- Iconography and imagery
- Branding in UI
- UI kits and style guides
- Learning Outcomes:
- Apply core visual design principles
- Choose appropriate fonts, color palettes, and imagery
- Build consistent and accessible interfaces
- Tools:
- Figma, Adobe XD
- Google Fonts, Coolors.co
- Project: Design a landing page with a style guide and brand identity
๐น Module 6: Prototyping & Interaction Design
- Topics:
- What is prototyping? Why prototype?
- Low-fidelity vs. high-fidelity prototypes
- Microinteractions and transitions
- UX patterns and gestures (for mobile)
- Click-through and interactive prototypes
- Learning Outcomes:
- Create interactive prototypes
- Enhance usability with meaningful interactions
- Tools:
- Figma (Prototype mode), ProtoPie, Principle
- Project: Create an interactive mobile prototype for a food delivery app
๐น Module 7: Usability Testing & Evaluation
- Topics:
- Usability testing methods (in-person, remote, moderated, unmoderated)
- A/B testing
- Heuristic evaluation (Nielsenโs 10 heuristics)
- Accessibility (WCAG 2.1)
- Analytics basics (Google Analytics, Hotjar)
- Learning Outcomes:
- Plan and conduct usability tests
- Identify usability issues and propose design improvements
- Implement accessibility principles
- Tools:
- Maze, Useberry, Lookback, Stark (accessibility testing)
- Project: Conduct a usability test on a prototype and submit a report
๐น Module 8: Design Systems & Developer Handoff
- Topics:
- What is a design system?
- Tokens: color, typography, spacing, icons
- Creating and using components
- Atomic design methodology
- Design documentation
- Handoff tools and specs
- Learning Outcomes:
- Build scalable UI systems
- Efficiently collaborate with developers
- Tools:
- Figma Libraries, Zeplin, Storybook, Zeroheight
- Project: Create a mini design system for a product (buttons, forms, cards)
๐น Module 9: Portfolio Development & Case Studies
- Topics:
- How to structure a UX case study
- Writing and presenting your design process
- Visual storytelling and documentation
- Personal branding
- Behance, Dribbble, LinkedIn tips
- Learning Outcomes:
- Build a professional portfolio
- Present design work confidently to potential employers
- Project: Publish 2 full case studies in your online portfolio